Receiver 2 with RenderDock made guns

General / 18 December 2019

Wolfire games finally revealed their Receiver 2 official trailer. This will be more like real handgun simulator not an arcade shooter, with all internal parts working and all functionality represented. 

RenderDOCK team did a great job on all the pistols presented in the first game release. Therefore, everything running like clockwork :) 


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PPS-43. Soviet WWII legend

General / 03 June 2019

This submachine gun was one of the most successful models for its time. Created on the basis of a powerful 7.62 * 25TT cartridge, it provided advantages in sighting range and penetrating power over German counterparts, and the lightness and simplicity of the design were outstanding. We have tried to embody these weapon of Victory in 3D as accurately as possible. 3ds Max, animated in Maya. Classical old-school Photoshop texturing (due engine limitations) 


Accurate Recreation of Hard-Surface Objects

General / 27 May 2019

Finally our interview reached the 80lv. Contains some info about our team and about our workflow in general.

Also check up our new project "Ultimate Eagle"

Sig-Sauer P228

General / 13 May 2019

Following the retrospective of our works. Year 2013 and perfect german quality. Compact Sig-Sauer P228 for Noble-Empire's  World of Guns. Classic Photoshop texturing and V-Ray rendering.


V-46 engine animation

General / 08 May 2019
This tank diesel engine animation was made a while ago and later became a part of T-72 disassembly project. Sure thing that the most problematic was to make the move of all numerous pistons, shafts and valves sinchronised. Animated with 3ds max tools. Some constrains were used.

The overall exterior of this engine was made later as a valuable T-72A 3d model part. It will be textured and made in our portfolio as a separate project within some time.


Astra 400 pistol

General / 24 April 2019

Interesting sample of weaponry. Spanish historical automatic pistol. Interesting barrel fixation, smooth shape and internal hammer. Was created using some exploded diagrams, photos and schematic views. As usual we started with the cartridge and barrel through slide and then it all became more familiar.

The thing is, you start with basic shape of moving parts and try to fit them all each to other using some basic animations and lot of experience. Only after that we start to make them look real.


Chauchat. WWI machinegun

General / 19 April 2019

 Commisioned in 2017 French WWI Chauchat machinegun was created for World of Guns project


Delorean DMC-12 assembly kit

General / 17 April 2019

 This DMC-12 model was made in 2012 for Noble-Empire's Car Disassembly application. Despite the model looks very low-poly (due to limitations) it has a lot of interesting inside. A lot's of info was found through the web and a lot was needed to be systematyze to run this project. The main issue in the modelling was to fit all those parts inside the hull and to make them operate as should.

It might look too rough to make some realistic renders, but nevertheless we feel the need to share this page of our practice.

And as a bonus :) 


Remington R51

General / 09 April 2019

One of our's early work in weaponary.


Pancor Jackhammer revolver shotgun

General / 08 April 2019

This wierd-looking revolver shotgun 3d model was created in 2016 for World of Guns. Despite the lack of info on this gun it wasn't to hard to make 

We could use only some draft scketches from patent, some photos and video as info for this project.

Modeled in 3ds Max, Animated in Maya, rendered with V-Ray