Our vision of an automatic turret commissioned by Wolfire Games. Few modern games do without turrets because they are so easy to code :). Concept art was created by our partner Daniel Solovev https://www.artstation.com/turbosolovey
In this project, we were tasked with creating a Design that looks equally good both in removable armor (which can be shot by the player) and in an intact version. Also, one of the most difficult tasks was the creation of indoor units that also react to damage with different results.
Design and full modelling pipeline by RenderDock for Wolfire Games Receiver 2 project.